I've gotten quite a bit done over my Spring Break, including but not limited to:
- Automated camera system
- Enemy AI improvements
- The Dogbots can run after you
- The Dogbots can jump over things
- The Dogbots work as a team
- The Dogbots will get you
- Jumping mechanics have been streamlined
- Shooting mechanics have been improved
- Combat has been adjusted
- Supercat's normal attack, the so-called "weak punch" now alternates between the left and right fists. Also damage has been decreased.
- "Strong punch" has been changed to an uppercut, still does basically the same thing.
- Spamming jab attacks is a much less effective tactic now, and ill-advised when fighting multiple opponents.
- New start level made from scratch: Wind Fissure Acts I and II
- Act I - So many windmills!
- Act II - So much fog!
- Two new music tracks
- Various character animations have been redone.
- Act II has a boss
Get the latest demo version here: http://ifile.it/yuwmh3g/SUPERCAT.rar
Controls:
Use the arrow keys to move Supercat
Press Z to jab
Quickly double-tap Z to uppercut
Press the space bar to jump
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